﻿using System;

namespace Valve.VR
{
	// Token: 0x020007F7 RID: 2039
	public struct VRControllerAxis_t
	{
		// Token: 0x04002E27 RID: 11815
		public float x;

		// Token: 0x04002E28 RID: 11816
		public float y;
	}
}
